Cost: 770 AP
Special abilities: scripts + languages 65 AP
Combat techniques: daggers 4
Talents:
- Body: acrobatics 4, self control 4, perception 4, drive 4
- Social: etiquette 4, human nature 4, persuade 7
- Nature: bind 4, herb lore 4, animal lore 4
- Lore: theology 4, arcane lore 4, calculate 4, jurisprudence 4, legend lore 4
- Craft: heal disease 4, heal poison 4, heal wounds 7
Typical cultures: not Elves
Typical attributes: CR, CL, DX
Recommended advantages: resistance to poison, immunity to poison, immunity to disease, resistance to disease
Recommended disadvantages: arrogance, vanity, greed
Unsuitable disadvantages: blood fear, prone to illness, necrophobia