Language: Mohisch, dialect depends on clan
Script: none
Civilization: Forest people
Popular professions:
- Profane: Gladiator, Craftsman, Healer, Hunter, Laborer, Robber, Soldier, Tribal Warrior, Rogue, Zoologist (archaic forms only)
- Magical: Dabbler Mage, Shaman
- Clerical: High Shamans of Kamaluq
Typical advantages: Balance, Gefahreninstinkt, Giftresistenz, Glück, Gutaussehend, Hitzeresistenz, Hohe Lebenskraft, Richtungssinn, Schlangenmensch
Typical disadvantages: Kälteempfi ndlichkeit, Kind der Wildnis, Niedrige Mageesistenz, Schlechte Eigenschaft (Aberglaube, Eitelkeit, Meeresangst, Neugier, Platzangst [bei Stämmen der Ebene], Rachsucht, Raumangst, Totenangst, Vorurteile [vor allem gegen Nichtmohas])
Untypical advantages: Eisern, Kälteresistenz
Untypical disadvantages: Glasknochen, Krankheitsanfällig, Nachtblind, Schlechte Eigenschaft (Angst vor Spinnen, Reptilien oder Insekten, Goldgier, Höhenangst, Krankhafte Reinlichkeit), Stubenhocker, Unfähig in Naturtalenten, Zauberanfällig
Typical talents: track, heal poison, heal disease, climb, body control, orientation, herb lore, legend lore, perception, animal lore, hide, survival
Untypical talents: etiquette, drive, fly, streetwise, geography, chronicle, smithery, ride, locks, seafaring (except for certain tribes such as the Tocamuyac), politics, carouse
Known clans: Anoiha, Chirakah, Darna, Haipu, Keke-Wanaq, Miniwatu, Mohaha, Napewanha, Oijaniha, Panaq-Si, Ruwangi, Shokubunga, Tocamuyac
Typical names:
- Forest people: Cankuna (agile), Kehala (turtle), Takate (whose hand is always bloody), Wapiya (his hands do good), Yako (feline);
- Utulu: Kalimba, Mangabe, Shasiwatu, Tenkile, Usuthu; Tocamuyac: Anakena, Ataranga, Kiri, Miru, Rano;
- Mohish names can refer to both — males and females.