Language: Fjarningish
Script: none
Popular professions:
- Profane: Gladiator, Craftsman, Healer, Hunter, Robber, Soldier, Tribal Warrior, Zoologist (archaic forms only)
- Magical: Angara-Priests, Berserker, Frunu-Priests
- Clerical: none
Typical advantages: Balance, Eisern, Entfernungssinn, Herausragende Eigenschaft (MU, KO, KK), Kälteresistenz, Kampfrausch, Hohe Lebenskraft, Richtungssinn, Saumagen, Unheimlich, Verbesserte Regeneration (Lebensenergie), Zäher Hund
Typical disadvantages: Auffällig, Blutrausch, Hitzeempfi ndlichkeit, Schlechte Eigenschaft (Aberglaube, Jähzorn, Meeresangst), Unfähig in social talents
Untypical advantages: Unauffällig, Hitzeresistenz, Soziale Anpassungsfähigkeit
Untypical disadvantages: Fettleibig, Glasknochen, Krankheitsanfällig, Lahm, Nachtblind, Niedrige Lebenskraft, Schlechte Eigenschaft (Dunkelangst, Höhenangst, Krankhafte Reinlichkeit, Platzangst, Raumangst), Zerbrechlich
Typical talents: intimidate, track, woodcraft, climb, body control, smithery (almost exclusively based on bronze), orientation, self control, stone craft, animal lore, survival
Untypical talents: seduce, etiquette, drive, fly, streetwise, ride, locks, seafaring, politics
Known clans: Double-axe-people, Polar-fox-people, Shrieking-swords-people
Typical names: Asgold, Blotgrim, Engur, Frunobar, Gjallur, Havgrimur, Pandur, Raluf, Surthor, Valbrandar (male); Asgora, Dandagard, Funudara, Gunnlaug, Halfga, Jaldrud, Rangra, Svannlaug, Ulfgard, Ylwa (female);
Surnames are not common, but honourable nicknames are quite popular: Bearslayer, Frostblade, Creeping Death.