Melee [11] Ranged [3] Special [5]

Brawl

Based on: Agility, Strength

German: Raufen

Russian: Рукопашный бой

Variable: brawl

Advancement: B

Based on: Agility/Strength

Brawling is one of the oldest methods of combat. This technique uses punches and kicks to damage, choke, trip, or pin the enemy.

Special feature: Unarmed combatants who parry a weapon still suffer full damage even if the parry is successful (so they probably should try to dodge instead). On the other hand, if you use a weapon to parry a brawling attack, the attacker suffers half the weapon’s damage. Combatants deal 1D6 DP when brawling, as modified by the primary attribute.

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