Based on: Agility/Strength
Brawling is one of the oldest methods of combat. This technique uses punches and kicks to damage, choke, trip, or pin the enemy.
Special feature: Unarmed combatants who parry a weapon still suffer full damage even if the parry is successful (so they probably should try to dodge instead). On the other hand, if you use a weapon to parry a brawling attack, the attacker suffers half the weapon’s damage. Combatants deal 1D6 DP when brawling, as modified by the primary attribute.